Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Tales are told of the mightiest warriors and generals, who, cursed with hate and stung by betrayal, have come back to this world as Death Knights. Wielding the same weapons as in life, they command the Undead in their quest for revenge.
Special Notes: The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of below the leadership level.
Advances from: | |
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Advances to: | |
Cost: | 45 |
HP: | 66 |
Movement: | 5 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Death Knight |
Abilities: | leadership |
battle axe blade | 11 - 4 melee | ||
crossbow pierce | 6 - 2 ranged |
Resistances: | |
---|---|
blade | 10% |
pierce | 30% |
impact | -10% |
fire | -20% |
cold | 60% |
arcane | -50% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Cave Wall | 99 | 40% |
Chasm | 99 | 20% |
Deep Water | 3 | 10% |
Forest | 2 | 50% |
Grassland | 1 | 40% |
Hills | 2 | 50% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 60% |
Sand | 2 | 30% |
Shallow Water | 2 | 20% |
Snow | 2 | 30% |
Swamp | 2 | 30% |
Village | 1 | 60% |